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Daily emails so far...

This is an archive of the short emails I've sent since March 12th, 2024 about accessibility rework, product quality and the messy bits of delivery. Enjoy!

Why companies often opt for quick fixes over long-term solutions, and what are the benefits of a proactive approach to digital inclusion.

Re-frame statements that reflect common misconceptions about accessibility into more constructive questions.

The purpose of the Focus Finder game is to prioritise a list of ideas to just a few you'll explore further.

Our design choices on the web have an often-overlooked impact on people with diverse cognitive abilities.

This Sunday's joke features the accessibility police and image alternative texts.

Meaningful change in accessibility is a journey with countless little baby steps. It's not a single huge step that we need to focus on.

You don't have to build this long-term sustainable solution to every accessibility problem. Sometimes you just need to get it done.

Scoring 100 in the Accessibility section in Lighthouse doesn't mean people with disabilities can effectively use your website.

Never attribute to malice that which can be adequately explained by neglect, ignorance, or incompetence.

Tomorrow is the magical land where with minimal effort you'll make all your accessibility worries go away.

The more you know, the more you have to put aside when training others. It's more useful to start the process from where they are.

If you're missing the right processes for people to rely on, even well-funded accessibility projects can fail.

The purpose of the Goal Rush game is to generate as many user goals as possible that you can later use in the workshop.

Instead of unstructured endless meetings, I advocate for workshops that have a clear process where we uncover accessibility issues together.

This week's 1% is that I've been consistently writing and publishing every day for over 100 days straight.

Web accessibility is a large undertaking and takes time. We need to accept that large tasks take time and that the investment is worth it.

Is there a better way to introduce web accessibility to product teams that doesn't involve dumping a laundry list of issues on them?

Accessibility and responsive web design are two sides of the same coin. They're about adapting experiences to match the needs of the user.

Accessibility is essential in product development. But you won't create a product that works all the time for everyone. And that's ok.

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I send one short email every day for product leaders who want to kill accessibility rework before it slows delivery. Expect accessibility debt, better metrics, clearer ownership, product quality and decisions teams can use.

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